Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and created a cult following.
The highly anticipated sequel to 2007′s Game of the Year, Portal 2 is a hilariously mind-bending adventure that challenges you to use wits over weaponry in a funhouse of diabolical science.
Using a highly experimental portal device, you’ll once again face off against a lethally inventive, power-mad A.I. named GLaDOS. And this time you won’t be alone. Meet an expanded cast of characters as you think your way through dangerous, never-before-seen areas of Aperture Laboratories.
Break the laws of spatial physics in ways you never thought possible, with a wider variety of portal puzzles and an expansive story that spans a single player and co-operative game mode.
Enter in as many Kingdom Points as you like. It effects both your Resources (RP) and Renown. setKingdomPoints [number]
Get X amount of Quest Points. setQP X
Get X amount of renown and Reputation Points SetKP x
Randomizes available quests RerollQuests
Removes Limitations for placing/moving onjects moveobjects
Toggle Frame Rate Display in upper right corner fps
Toggles fullscreen on and off fullscreen
Toggles llama Mode enablellamas
Toggles whether objects fade when camera gets close to them fadeobjects
Turns Responibilities on enablerespos
Turns Responsibilities off DisableRespos
Unlocks all of the quests. Also makes them infinitely replayable.
The Sims Medieval Secrets:
Change the color of lights
During furnish mode press "Ctrl+Shift" and scroll over a light. The mouse icon should change to an asterisk-like icon. Click on the light to bring up detailed light options "Turn off light", "Set Intensity", "Change color"
Enable Testing Cheats
Go to the INI folder in your Sims 3 install directory (Default: C:Program FilesElectronic ArtsThe Sims MedievalGameDataSharedNonPackagedIni) and right click "Commands.ini". Select "properties", and uncheck "Read Only". Not right click again and choose to "Open With…" notepad. Change "TestingCheatsEnabled=0" to "TestingCheatsEnabled=1" (WITHOUT quotation marks). Save this, and if asked to overwrite, choose Yes. Now when you load up the game, you should be able to just click and drag the Hunger/Energy bars left or right to make them full or empty, same with your sim relationship bars. In addition, the "help" console command should give you a list of additional cheats.
Partial Floor Pattern
During Furnish mode select the desired floor pattern from the available floor patterns Press and hold "Shift" while hovering over the active floor Left-click the mouse to place the partial floor pattern This allows the user to place floor patterns in partial sections rather than whole grid squares
The Sims Medieval: Unlock Free Play
In The Sims Medieval, there is no standard “free play” mode, but there is a never ending “quest” toward the end that you can unlock to do a typical free play. You can either progress far enough in the game to get there, or use this cheat. To use unlock the Free Play quest using a cheat, hit Ctrl+Shift+C to open the cheats console. Type in showallquests and hit enter. This unlocks all quests, including the Free Play quest, and also lets you repeat previous quests as many times as you want.
Includes: * No Censor Blur * More Defined Skin Textures * Male/Female Nipples (Boobies) * Female Pubuc Hair + Pubic Outlines (Vaginas) * Male Chest Hair
The censor removal works but you need to do this steps below:
1. Open "Sims3 Nude Skins" 2. Extract Nomosaic content to C:Program FilesElectronic ArtsThe Sims 3 (yes that is right just put it into the Sims 3 folder where you see the following folders "Caches", "Game", "Game Data"…etc) 3. Open Nomosaic extracted content and copy the "Resource.cfg" file 4. Paste it into the "Sims 3" folder like you did with the "1st Nomosaic " 5. Extract Nudeskins to the Sims 3 folder X:Program FilesElectronic ArtsThe Sims 3modspackages 6. All done now play the game
In The Sims Medieval, similar to all previous versions, there is a “mosaic” covering your Sims when they go to the bathroom, or get in the tub. This patch simply removes that mosaic.
This Mod needs at least The Sims Medieval version 1.2.3 PC / 1.1.10 on MAC
This patch will update your game from 1.1.10 to version 1.2.3. To install this update, please start your game and use the “Updates” tab in your Launcher or if that does not work, grab the needed file below.
This game update includes and fixes the following:
The security wall building placement issue – where reaching level 7+ caused a big wall to come in crashing a ton of laptop users.
The mirror/bathroom issue in the throne room – this was also a common problem for laptop users.
Always backup your original files before applying the crack files, or you will have problems installing future patches!
This patch will update your game from 1.0.286 to version 1.1.10. To install this update, please start your game and use the “Updates” tab in your Launcher or if that does not work, grab the needed file below. This game update includes and fixes the following:
New Quest! Contents: Genie – A magical genie in a bottle has been found! Your Heroes could use its power to fulfill their wildest wishes or they could take it upon themselves to free the genie from its abnormally small living quarters. It’s up to you to decide!
New Quest! Crab Bandit – A mysterious crab monster lives under the town! How will you deal with the beast? The Monarch could coerce it into becoming a powerful new ally or your Blacksmith may have some other, more creative, ideas for it.
New Quest! Book Burning – Peasants are burning books and you need to stop them! Will you utilize your Bard or Monarch and teach the peasants to read or will your Wizard and Bard scare the peasants into thinking the books are alive through magic?
Gameplay: Golem no longer becomes invisible in certain situations.
The Spy will now earn XP for pick pocketing.
Gameplay: Added more edicts for conquered territories.
Tuning: Sims now always get a fun buff from WooHooing.
UI: Arrows now indicate how quickly Quest Performance is rising or falling.
Gameplay: Can “Watch” stage performances.
Gameplay: Selected speed preserved when switching modes.
Gameplay: Reception Hall alternate scene timing adjusted.
Gameplay: Bards can now make money performing plays.
FX: Zzz’s no longer continue when Sims WooHoo after napping.
Text: There is now a message of what items were successfully traded by ship.
Tuning: Reduced the number of servings for large food portions.
General: Added Lessons for performing plays and market stalls.
Gameplay: By Default, Sims will now sleep until they receive the Well-Rested buff.
Gameplay: You can now discard food that is not finished cooking and start cooking a new meal.
Gameplay: There is now a 2 hour grace period on the 11:00pm sermon.
Text: Making bets on the gaming table now show how much money is being bet.
UI: Traits of Pre-made Sims names can be changed and they now have visible traits when selecting a hero for a building.
Gameplay: The children of Hero Sims now return home at a reasonable hour.
Gameplay: Sims can no longer fall asleep when inside the Pit of Judgment.
Gameplay: Fatal Flaws no longer leave negative buffs when replaced with a Legendary Trait.
Gameplay: More time to win the drinking contest in Tournament of Honor
Gameplay: Sims can no longer get out of being arrested by cooking food.
Gameplay: It is now easier to tell who won a Kingball game.
General: Added toggle option to turn off telemetry.
UI: Bribery amounts are now displayed.
Gameplay: Bloodthirsty Sims no longer get the “Lost a Fight” or “Punched in the Face” buffs after performing a non-fighting negative interaction with another Sim.
Gameplay: Can no longer sell Fountain of Legend quest book.
Tuning: Absolving and Converting Sims now give greater XP.
UI: A TNS is now appropriately shown when inviting a Sim over.
Art: Fixed several instances where TNS messages were showing incorrect thumbnails.
Gameplay: Sims that have been killed as part of a quest no longer come back to life.
Tuning: Fewer angelstalon fragments are needed for making angelsguard.
Tuning: Number of combat levels lost for being wounded has been reduced.
Gameplay: Impart Wisdom now gives an appropriate buff.
Gameplay: Game now modified speed changes based on controllable Sims instead of household Sims.
Tuning: Sims will visit the tavern more often when the barkeep is actually there, working.
Gameplay: Surgery success rate is now dependent on the Physician’s focus instead of the patient’s focus.
Gameplay: If two Hero Sims are being controlled, they both gain XP when Practicing Military Strategy With each other.
Tuning: Gain rates of XP are increased when a Sim is being trained on the training dummy.
Gameplay: Sims performing the Train interaction on the Practice Dummy now receive XP.
Gameplay: Combustion Cordial is now a poison.
Tuning: Merchant can only “Ask to Buy Goods” once per Sim per day.
CAS: Fixed issue where eye colors no longer update properly when spending long intervals in CAS.
Furnish Mode: Can no longer Undo when the “Choose Material to Replace” UI is open.
Gameplay: Fresh food no longer stacks with spoiled food in the inventory.
CAS: Custom eye colors now properly update the color selection boxes.
Gameplay: There are now two wedding rings available for sale at appropriate times.
Gameplay: Fixed Map Tags that point to the incorrect location.
Gameplay: Objects in inventory can no longer be sold while in use.
Tuning: Pain points for performing surgery are based only on the worst wound and not on all wounds.
Tuning: Drunkard Sims no longer need drinks quite as frequently.
Tuning: The amount of Simoles for the “Make a Bet” interactions were raised.
Gameplay: Blacksmiths and Merchants now gain the “Made some Simoles” buff when they make a profit.
General: Saved game is no longer deleted when selecting Save As… just before entering Plan Outfit in CAS.
CAS: Add Outfit button no longer changes hair color when Planning an Outfit.
Quests: Fixed markers that showed the incorrect Sim portrait during Quests.
FX: Realigned the flames on the Jacoban Ceremonial Altar.
UI: The Village Shoppe now shows the correct quantity of wedding rings in the Sim’s inventory.
Gameplay: Fixed several situations where Sims can bear children in inappropriate places.
Gameplay: New quests cannot be taken if the Kingdom does not have a Monarch.
Gameplay: The achievement “Well-Versed” now correctly completes after the Bard recites 50 poems.
UI: The quest completion screen will now properly display the amount of XP rewarded relative to your current XP.
Furnish Mode: Favorites are now saved only to the Favorites folder.
Gameplay: Monetary reward visual effects now properly show when a Bard performs poetry.
UI: Bard’s inspiration can now be rearranged in the Sim’s inventory.
UI: Date stamp added to saved games.
Furnish Mode: Sim no longer remains transparent after switching to Live Mode.
UI: Inventory now closes when switching Sims after viewing proposed edicts in the tactical map.
Gameplay: Stacks of objects can now be properly be sold when dragging them onto the market stall.
General: User can now appropriately save the game after completing an Ambition and leveling up the “Watcher’s Level.”
Text: Marked for Death now properly states its origin.
Text: Fixed text issues in several languages.
Furnish Mode: Bassinet can no longer be placed in un-routable positions.
UI: Territory Map text is no longer erased if the territory is clicked on after text entry.
Furnish Mode: Tactical Map no longer gets stuck when entering Furnish Mode while looking at Edict Results.
UI: First Sleep interaction is no longer performed if there are multiple in the queue and the first one is cancelled.
Tuning: Fighting with the Pit Beast now awards XP.
Gameplay: The NPC now drinks the Prototype Anti-virus after it is administered.
Gameplay: Simoles from selling at the Village Shoppe now go to the appropriate Sim.
UI: Fixed situations where the quest button becomes grayed out.
Gameplay: Sims can now properly join an existing military strategy interaction on the Tactical Map or an existing card table game.
Gameplay: Can no longer equip armor from previous quests via the Change Outfit interaction.
Gameplay: Merchants can no longer Ask to Buy Goods or Bribe children.
Furnish Mode: Fixed cursor state issues when selecting objects.
Routing: Purchasing crafts will no longer cancel if done from a different lot.
Gameplay: Sims no longer get stuck at sea if switched out while on the Free Time quest.
Gameplay: Fixed several situations where Sims get stuck in objects.
Gameplay: Sims can now remove objects from forges from other lots.
Gameplay: The controlled Sim now appropriately cheats when user selected the Cheat interaction on the gaming table.
Furnish Mode: All objects with inventories transfer their goods to the Inventory of the lot owner.
Furnish Mode: Sims no longer fall through the floor when the camera is on a different floor and the Sim is routing when re-entering Live Mode.
Gameplay: Fixed several “soft lock” instances due to rapid key clicking.
Furnish Mode: Can no longer delete required objects from the Family inventory If there isn’t already a duplicate on the lot.
Art: Fixed various texture issues.
Gameplay: Sims can no longer perform the Whale Hunt quest interaction without the whaleboat or the harpoon.
Furnish Mode: Can not place the Puplatice Manual Cabinet into the Household Inventory.
General: Sims no longer constantly gain XP after performing certain actions.
Gameplay: Lute no longer displays when cancelling one of two queued up “Perform Song” interactions
UI: Fixed scrollbar functionality in the Hotkeys window.
Gameplay: Potentially Fireproof buff properly times out after the Dragon quest.
Gameplay: Level 1 Wizard can’t use high-level staves.
Gameplay: Quest ingredients return to inventory if item creation fails.
Gameplay: Jealous Warlock can duel.
How to:
1. Unrar. 2. Install the update. 3. Copy over the cracked content to your <install>GameBin dir. 4. Play the game. 5. Support the software developers. If you like this game, BUY IT!